photo
Online 15.204.68.165:27083 checked 7m ago
Stats
- Players
- 1/ 16
- 6% full
- Slots
- 15open
- 16 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 206
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 20h 34m
- since its last restart; the bar fills at a day
- Rank
- #8,247
- top 37%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:53 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on photo?
The game generates a procedural map for photo: size 3,000, seed 660491287. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on photo?
photo says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on photo?
The record of photo's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 27 days 8 hours.
What happens on photo when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. On the latest wipe, 1 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on photo mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): Slot count: 16; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under photo. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include photo?
photo appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is photo running?
Rust network protocol 2635 and build 168909 on Linux is what photo runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is photo up right now, and how steady is it?
Player one, photo is online as you read this. The uptime figure puts the last restart at roughly 20 hours ago. The last 7 full days saw it online for 72 of 168 hours, 43% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does photo perform?
Averaged over the last 48 hours, server fps was 179, with a low of 111. Up to 46,725 entities were in play, buildings and deployables among them. Memory use peaked at 4,303 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is photo hosted?
Nothing about a region is published by photo. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 15.204.68.165:27083 is its address.
The crowd
Where does photo sit in the rankings?
Player hours for the week place photo at #8,247, in the top 37% of every ranked server.
How many players are on photo right now?
The live score is 1 players on photo, out of 16 slots. Seven days back: an average of 0 players, a peak of 2. The busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.
Connect
How do I join photo?
Type client.connect 15.204.68.165:27083 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.