A Shockbyte Rust Server
Online 15.204.68.234:26913 checked 11m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 220
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 22h
- since its last restart; the bar fills at a day
- Rank
- #9,840
- top 44%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 05:32 UTC5d ago | 3 | – | running | 0 |
| Sun 11 Oct, 03:19 UTC19d ago | 3 | halved by day 1 | 14.1 days | 0 |
| Sat 10 Oct, 00:59 UTC20d ago | 4 | – | 1.1 days | 2 |
| Fri 9 Oct, 02:44 UTC21d ago | 4 | – | 0.9 days | 0 |
| Sun 4 Oct, 05:11 UTC26d ago | 2 | halved by day 3 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on A Shockbyte Rust Server?
The game generates a procedural map for A Shockbyte Rust Server: size 1,500, seed 50000. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on A Shockbyte Rust Server?
A Shockbyte Rust Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
There is no telling the next wipe on A Shockbyte Rust Server: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 5 days is how long the current world has been up.
What happens on A Shockbyte Rust Server when wipe day arrives?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe topped out 0 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 2.
Tag guide
What do the server tags on A Shockbyte Rust Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under A Shockbyte Rust Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
Which Rust version is A Shockbyte Rust Server on?
The build behind A Shockbyte Rust Server: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is A Shockbyte Rust Server online right now, and how steady has it been?
Right now the lights are on at A Shockbyte Rust Server. The uptime figure puts the last restart at roughly 46 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 4 October 2026.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 237, with a low of 220. Buildings, deployables and all the rest of the world took the entity count as high as 8,716. Memory use peaked at 2,706 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte Rust Server hosted?
On region, A Shockbyte Rust Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 15.204.68.234:26913 is its address.
The crowd
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #9,840, among the top 44% of ranked servers.
How many players are on A Shockbyte Rust Server right now?
The live score is 0 players on A Shockbyte Rust Server, out of 40 slots. Its average over the past week is 0 players, peaking at 3.
Connect
How do I join A Shockbyte Rust Server?
In the Rust console (F1) enter client.connect 15.204.68.234:26913. Launch Rust from this page instead and it opens the game through Steam and joins for you.