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Jack&cooper

Offline 15.204.68.234:28015 checked 8d ago

moddedoxide

Stats

Players
1/ 1
100% full
Slots
0open
1 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,146
top 59%
Last wipe · new game
17d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:48 UTC17d ago 1 – running 0
Mon 12 Oct, 16:37 UTC17d ago 1 – 0.3 days 0
Sun 11 Oct, 17:30 UTC18d ago 1 – 1 days 1
Sat 10 Oct, 13:58 UTC19d ago 1 – 1.1 days 1
Fri 9 Oct, 21:17 UTC20d ago 1 – 0.7 days 0
Fri 9 Oct, 15:13 UTC20d ago 1 – 0.3 days 0
Thu 8 Oct, 20:02 UTC21d ago 1 – 0.8 days 0
Thu 8 Oct, 13:39 UTC21d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
43 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Jack&cooper?

Jack&cooper runs a procedural map of size 4,500 with seed 385129667, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Jack&cooper?

Jack&cooper says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on Jack&cooper?

No next wipe can be pinned down on Jack&cooper, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 17 days 6 hours.

What happens on Jack&cooper when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 1 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on Jack&cooper mean?

gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Jack&cooper publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Jack&cooper?

Jack&cooper appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server facts

Which Rust version is Jack&cooper running?

Rust network protocol 2634 and build 167781 on Linux is what Jack&cooper runs. Steam updates your game so it sits on the same protocol needed to join.

Is Jack&cooper online right now, and how steady has it been?

Jack&cooper is down this moment; the last signal came 8 days 16 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 7 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Jack&cooper hosted?

No region is published by Jack&cooper. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 15.204.68.234:28015.

Population

Where does Jack&cooper sit in the rankings?

Player hours over seven days put Jack&cooper at #13,146, among the top 59% of ranked servers.

How many players are on Jack&cooper right now?

Jack&cooper is offline at the moment; the last sighting was 8 days 16 hours ago.

How to join

How do I join Jack&cooper?

Type client.connect 15.204.68.234:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players The server has 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.