typical test
Offline 15.204.83.240:20999 checked 9d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,379
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on typical test?
Size 1,000 and seed 6738 define the game-generated procedural map on typical test. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on typical test?
No gather rate appears in the name of typical test. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on typical test?
typical test has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 17 days 22 hours.
Tag guide
What do the server tags on typical test mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under typical test. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include typical test?
These Rust Leaderboard lists count typical test among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is typical test on?
Rust network protocol 2634 and build 167398 on Linux is the version typical test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is typical test up right now, and how steady is it?
Player one, typical test is offline as you read this, last spotted 9 days 1 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 11 October 2026.
Where in the world is typical test hosted?
Nothing about a region is published by typical test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 15.204.83.240:20999.
The crowd
Where does typical test sit on the leaderboard?
Player hours over seven days put typical test at #15,379, among the top 70% of ranked servers.
How many players are on typical test right now?
No connection to typical test: it is offline now, with the last check 9 days 1 hours ago.
How to join
How do I join typical test?
Type client.connect 15.204.83.240:20999 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.