1UP
11667servers on
Hi-score
45556players now
2UP
100fresh wipes · 3h
Player select Ready

[SEA] Facepunch 1

Online 15.235.180.212:28015 checked 8m ago

official monthly wipes vanilla

Stats

Players
3/ 300
1% full
Slots
297open
300 max players
7-day avg
13
7-day average · peak 36
FPS
140
server frames a second, the latest hour; the bar fills at 60
Uptime
13h 51m
since its last restart; the bar fills at a day
Rank
#817
top 4%
Last wipe · new game
28d ago
monthly schedule
Next wipe · continue?
6d 15h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304004:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

69
wipe-day peak
players, last three wipes

Coming wipes

6d 15h
Thu 5 Nov, 19:00 UTC
FW
34d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 69 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 100 on average
24 / 200
Rustafied.com - SEA Long
EA · groups of 16+ · monthly · 26 on average
9 / 100
RustGalaxy Nexus Japan
EA · groups of 100+ · monthly · 3 on average
1 / 50
nomarust LL | JP | Vanilla | Monthly
EA · groups of 8+ · monthly · 2 on average
1 / 200
RustGalaxy Nexus Singapore
EA · groups of 100+ · monthly · 2 on average
0 / 50
nomarust Long | JP | Vanilla | Monthly
EA · groups of 8+ · monthly · 1 on average
1 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on [SEA] Facepunch 1?

The game generates a procedural map for [SEA] Facepunch 1: size 4,500, seed 183258278. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on [SEA] Facepunch 1?

The name of [SEA] Facepunch 1 carries no gather rate. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The in-game Official tab lists it. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on [SEA] Facepunch 1?

Wipes on [SEA] Facepunch 1 come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 28 days 9 hours. A wipe once a month is set out in its tags.

What happens on [SEA] Facepunch 1 when wipe day arrives?

Its recent wipes drew an average of 69 players at peak. 20 hours after the latest wipe, the crowd was at its highest.

Tag guide

Who is behind [SEA] Facepunch 1?

The same operator most likely runs them all: [SEA] Facepunch 1 publishes a playrust.com hostname, as do 124 other servers we track.

What do the server tags on [SEA] Facepunch 1 mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are the tags [SEA] Facepunch 1 publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [SEA] Facepunch 1?

[SEA] Facepunch 1 appears on the following Rust Leaderboard lists: Rust tutorial servers, Official Rust server leaderboard and Best vanilla Rust servers. Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only are the filters that surface it on the server list.

About the server

Which Rust version is [SEA] Facepunch 1 running?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] Facepunch 1 runs. Matching the protocol is what joining needs; Steam handles the update.

Is [SEA] Facepunch 1 up right now, and how steady is it?

Right now the lights are on at [SEA] Facepunch 1. The uptime figure puts the last restart at roughly 13 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does [SEA] Facepunch 1 perform?

The 48-hour average is 145 server fps; the floor was 103. Buildings, deployables and all the rest of the world took the entity count as high as 142,791. Memory use peaked at 5,823 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is [SEA] Facepunch 1 hosted?

Its name points to Asia, and no region tag is published by [SEA] Facepunch 1. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 15.235.180.212:28015 is its address.

Population

Where does [SEA] Facepunch 1 sit on the leaderboard?

Player hours over seven days put [SEA] Facepunch 1 at #817, among the top 4% of ranked servers.

How many players are on [SEA] Facepunch 1 right now?

3 players fill 300 slots on [SEA] Facepunch 1 right now. Seven days back: an average of 13 players, a peak of 36. In the last 48 hours, 16:00 UTC drew the highest average: 22 players.

Getting in

How do I join [SEA] Facepunch 1?

Type client.connect 15.235.180.212:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Leaderboard

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players Slot count: 300.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.