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11663servers on
Hi-score
44427players now
2UP
99fresh wipes · 3h
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A Shockbyte x Discord Production Rust Server

Online 15.235.31.125:21650 checked 10m ago

moddedoxide

Stats

Players
0/ 75
0% full
Slots
75open
75 max players
7-day avg
0
7-day average · peak –
FPS
240
server frames a second, the latest hour; the bar fills at 60
Uptime
3d 14h
since its last restart; the bar fills at a day
Rank
#15,264
top 69%
Last wipe · new game
21d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct17 Oct21 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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Quick answers

from the figures on this page

How it plays

Which map is loaded on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 21 days 8 hours.

Tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under A Shockbyte x Discord Production Rust Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Leaderboard lists count A Shockbyte x Discord Production Rust Server among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is A Shockbyte x Discord Production Rust Server on?

The build behind A Shockbyte x Discord Production Rust Server: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server up right now, and how steady is it?

Right now the lights are on at A Shockbyte x Discord Production Rust Server. About 3 days 14 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 8 October 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

The 48-hour average is 240 server fps; the floor was 237. At its peak the world carried 8,309 entities: buildings, deployables and the rest. The top memory figure was 3,725 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is A Shockbyte x Discord Production Rust Server hosted?

Nothing about a region is published by A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 15.235.31.125:21650.

Population

Where does A Shockbyte x Discord Production Rust Server sit on the leaderboard?

Player hours for the week place A Shockbyte x Discord Production Rust Server at #15,264, in the top 69% of every ranked server.

How many players are on A Shockbyte x Discord Production Rust Server right now?

The live score is 0 players on A Shockbyte x Discord Production Rust Server, out of 75 slots. Over seven days, players averaged 0.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Type client.connect 15.235.31.125:21650 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players Slot count: 75.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.