RustLite Audio Calibration Lab
Offline 150.220.36.225:28015 checked 28d ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,975
- top 63%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 00:22 UTC31d ago | 1 | – | running | 0 |
| Thu 24 Sep, 23:08 UTC34d ago | 1 | halved by day 2 | 3.1 days | 1 |
| Thu 24 Sep, 01:56 UTC35d ago | 1 | – | 0.9 days | 0 |
| Wed 23 Sep, 15:19 UTC35d ago | 1 | – | 0.4 days | 0 |
| Wed 23 Sep, 00:16 UTC36d ago | 1 | – | 0.6 days | 0 |
| Mon 21 Sep, 15:04 UTC37d ago | 1 | – | 1.4 days | 0 |
| Sun 20 Sep, 23:15 UTC38d ago | 1 | – | 0.7 days | 0 |
| Sun 20 Sep, 16:48 UTC38d ago | 1 | – | 0.3 days | 0 |
| Sun 20 Sep, 00:34 UTC39d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RustLite Audio Calibration Lab?
A procedural map, generated by the game, is what RustLite Audio Calibration Lab runs.
What are the rules and settings on RustLite Audio Calibration Lab?
The name of RustLite Audio Calibration Lab carries no gather rate. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on RustLite Audio Calibration Lab?
No next wipe can be pinned down on RustLite Audio Calibration Lab, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 41 days 10 hours is how long the current world has been up.
What happens on RustLite Audio Calibration Lab when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 2 is when it dropped under half on the wipes that failed to hold.
Tag guide
What do the server tags on RustLite Audio Calibration Lab mean?
The server browser reads these tags from RustLite Audio Calibration Lab: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RustLite Audio Calibration Lab?
These Rust Leaderboard lists count RustLite Audio Calibration Lab among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is RustLite Audio Calibration Lab running?
Rust network protocol 2633 and build 164530 on Windows is what RustLite Audio Calibration Lab runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is RustLite Audio Calibration Lab online right now, and how steady has it been?
No sign of RustLite Audio Calibration Lab right now, with 28 days 17 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 17 September 2026.
Where in the world is RustLite Audio Calibration Lab hosted?
Nothing about a region is published by RustLite Audio Calibration Lab. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 150.220.36.225:28015 is its address.
The crowd
Where does RustLite Audio Calibration Lab sit on the leaderboard?
Player hours over seven days put RustLite Audio Calibration Lab at #14,975, among the top 63% of ranked servers.
How many players are on RustLite Audio Calibration Lab right now?
No connection to RustLite Audio Calibration Lab: it is offline now, with the last check 28 days 17 hours ago.
Connect
How do I join RustLite Audio Calibration Lab?
In the Rust console (F1) enter client.connect 150.220.36.225:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.