TroubleChute
Offline 150.228.104.161:28015 checked 45d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,025
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on TroubleChute?
The game generates a procedural map for TroubleChute.
What are the rules and settings on TroubleChute?
TroubleChute says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 45 days 9 hours.
Tags
What do the server tags on TroubleChute mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under TroubleChute. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include TroubleChute?
TroubleChute appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is TroubleChute on?
Rust network protocol 2633 and build 163794 on Windows is the version TroubleChute runs. Steam updates your game so it sits on the same protocol needed to join.
Is TroubleChute up right now, and how steady is it?
Player one, TroubleChute is offline as you read this, last spotted 45 days 8 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 14 September 2026.
Where in the world is TroubleChute hosted?
Nothing about a region is published by TroubleChute. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 150.228.104.161:28015.
Player count
Where does TroubleChute sit on the leaderboard?
Player hours for the week place TroubleChute at #15,025, in the top – of every ranked server.
How many players are on TroubleChute right now?
TroubleChute is offline at the moment; the last sighting was 45 days 8 hours ago.
How to join
How do I join TroubleChute?
In the Rust console (F1) enter client.connect 150.228.104.161:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.