TroubleChute
Offline 150.228.104.179:28015 checked 43d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,498
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on TroubleChute?
The game generates a procedural map for TroubleChute.
What are the rules and settings on TroubleChute?
TroubleChute says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on TroubleChute?
TroubleChute has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 43 days 9 hours is how long the current world has been up.
Lists and filters
What do the server tags on TroubleChute mean?
The server browser reads these tags from TroubleChute: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TroubleChute?
TroubleChute appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is TroubleChute on?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. Matching the protocol is what joining needs; Steam handles the update.
Is TroubleChute online right now, and how steady has it been?
No sign of TroubleChute right now, with 43 days 5 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 16 September 2026.
Where in the world is TroubleChute hosted?
No region is published by TroubleChute. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 150.228.104.179:28015 is its address.
Population
Where does TroubleChute sit in the rankings?
Player hours over seven days put TroubleChute at #15,498, among the top – of ranked servers.
How many players are on TroubleChute right now?
No connection to TroubleChute: it is offline now, with the last check 43 days 5 hours ago.
Connect
How do I join TroubleChute?
In the Rust console (F1) enter client.connect 150.228.104.179:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.