TroubleChute
Offline 150.228.104.245:28015 checked 42d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,304
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on TroubleChute?
TroubleChute runs on a map the game generates procedurally.
What are the rules and settings on TroubleChute?
No gather rate appears in the name of TroubleChute. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on TroubleChute?
Too few of TroubleChute's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 43 days 5 hours is how long the current world has been up.
Tags
What do the server tags on TroubleChute mean?
The server browser reads these tags from TroubleChute: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include TroubleChute?
These Rust Leaderboard lists count TroubleChute among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is TroubleChute on?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. Matching the protocol is what joining needs; Steam handles the update.
Is TroubleChute online right now, and how steady has it been?
No sign of TroubleChute right now, with 42 days 7 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 15 September 2026.
Where in the world is TroubleChute hosted?
Nothing about a region is published by TroubleChute. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 150.228.104.245:28015 is its address.
The crowd
Where does TroubleChute sit in the rankings?
Player hours over seven days put TroubleChute at #13,304, among the top – of ranked servers.
How many players are on TroubleChute right now?
TroubleChute is offline at the moment; the last sighting was 42 days 7 hours ago.
How to join
How do I join TroubleChute?
Type client.connect 150.228.104.245:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.