TroubleChute
Offline 150.228.105.143:28015 checked 44d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,304
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on TroubleChute?
TroubleChute runs on a map the game generates procedurally.
What are the rules and settings on TroubleChute?
No gather rate appears in the name of TroubleChute. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 45 days 13 hours.
Tag guide
What do the server tags on TroubleChute mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163794 (Build): Build: 163794; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under TroubleChute. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TroubleChute?
Best modded Rust servers are the Rust Leaderboard lists that include TroubleChute. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is TroubleChute on?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. Matching the protocol is what joining needs; Steam handles the update.
Is TroubleChute up right now, and how steady is it?
No sign of TroubleChute right now, with 44 days 16 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 15 September 2026.
Where in the world is TroubleChute hosted?
Nothing about a region is published by TroubleChute. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 150.228.105.143:28015 is its address.
Population
Where does TroubleChute sit in the rankings?
Player hours for the week place TroubleChute at #13,304, in the top – of every ranked server.
How many players are on TroubleChute right now?
Right now TroubleChute is not online, and its last appearance was 44 days 16 hours ago.
How to join
How do I join TroubleChute?
In the Rust console (F1) enter client.connect 150.228.105.143:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.