1UP
11806servers on
Hi-score
72381players now
2UP
114fresh wipes · 3h
Player select Out

Hotwire Test Renamed

Offline 151.240.92.7:28015 checked 17d ago

moddedoxide

Stats

Players
0/ 75
0% full
Slots
75open
75 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,850
top 72%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
7d 21h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

Which map is loaded on Hotwire Test Renamed?

Hotwire Test Renamed runs on a map the game generates procedurally.

What are the rules and settings on Hotwire Test Renamed?

The name of Hotwire Test Renamed carries no gather rate. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Hotwire Test Renamed?

Wipes on Hotwire Test Renamed come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 3 hours is how long the current world has been up.

What happens on Hotwire Test Renamed when wipe day arrives?

The average peak across its recent wipes is 0 players. On the latest wipe, 3 hours in, the crowd hit its peak.

Tags

What do the server tags on Hotwire Test Renamed mean?

The server browser reads these tags from Hotwire Test Renamed: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Hotwire Test Renamed?

Best modded Rust servers are the Rust Leaderboard lists that include Hotwire Test Renamed. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is Hotwire Test Renamed on?

Rust network protocol 2634 and build 167398 on Windows is the version Hotwire Test Renamed runs. Matching the protocol is what joining needs; Steam handles the update.

Is Hotwire Test Renamed up right now, and how steady is it?

Player one, Hotwire Test Renamed is offline as you read this, last spotted 17 days 15 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 30 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Hotwire Test Renamed hosted?

Nothing about a region is published by Hotwire Test Renamed. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 151.240.92.7:28015.

Population

Where does Hotwire Test Renamed sit in the rankings?

Player hours for the week place Hotwire Test Renamed at #15,850, in the top 72% of every ranked server.

How many players are on Hotwire Test Renamed right now?

Hotwire Test Renamed is offline at the moment; the last sighting was 17 days 15 hours ago.

Connect

How do I join Hotwire Test Renamed?

Type client.connect 151.240.92.7:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players Slot count: 75.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.