Hotwire Test Renamed
Offline 151.240.92.7:28015 checked 17d ago
Stats
- Players
- 0/ 75
- 0% full
- Slots
- 75open
- 75 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,850
- top 72%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Hotwire Test Renamed?
Hotwire Test Renamed runs on a map the game generates procedurally.
What are the rules and settings on Hotwire Test Renamed?
The name of Hotwire Test Renamed carries no gather rate. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Hotwire Test Renamed?
Wipes on Hotwire Test Renamed come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 3 hours is how long the current world has been up.
What happens on Hotwire Test Renamed when wipe day arrives?
The average peak across its recent wipes is 0 players. On the latest wipe, 3 hours in, the crowd hit its peak.
Tags
What do the server tags on Hotwire Test Renamed mean?
The server browser reads these tags from Hotwire Test Renamed: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Hotwire Test Renamed?
Best modded Rust servers are the Rust Leaderboard lists that include Hotwire Test Renamed. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is Hotwire Test Renamed on?
Rust network protocol 2634 and build 167398 on Windows is the version Hotwire Test Renamed runs. Matching the protocol is what joining needs; Steam handles the update.
Is Hotwire Test Renamed up right now, and how steady is it?
Player one, Hotwire Test Renamed is offline as you read this, last spotted 17 days 15 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 30 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Hotwire Test Renamed hosted?
Nothing about a region is published by Hotwire Test Renamed. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 151.240.92.7:28015.
Population
Where does Hotwire Test Renamed sit in the rankings?
Player hours for the week place Hotwire Test Renamed at #15,850, in the top 72% of every ranked server.
How many players are on Hotwire Test Renamed right now?
Hotwire Test Renamed is offline at the moment; the last sighting was 17 days 15 hours ago.
Connect
How do I join Hotwire Test Renamed?
Type client.connect 151.240.92.7:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.