Calvins Dev Server
Online 151.243.93.248:20000 checked 9m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 8h
- since its last restart; the bar fills at a day
- Rank
- #8,799
- top 40%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 20:53 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Calvins Dev Server?
Size 2,500 and seed 2147483647 define the game-generated procedural map on Calvins Dev Server. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Calvins Dev Server?
Calvins Dev Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Calvins Dev Server?
Too few of Calvins Dev Server's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 10 days 8 hours.
What happens on Calvins Dev Server when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours in, the crowd hit its peak.
Tag guide
What do the server tags on Calvins Dev Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Calvins Dev Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Calvins Dev Server?
Best modded Rust servers are the Rust Leaderboard lists that include Calvins Dev Server. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server facts
Which Rust version is Calvins Dev Server running?
Rust network protocol 2635 and build 167781 on Linux is the version Calvins Dev Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is Calvins Dev Server up right now, and how steady is it?
Player one, Calvins Dev Server is online as you read this. The uptime figure puts the last restart at roughly 4 days 8 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. Rust Leaderboard logged it for the first time on 26 September 2026.
How well does Calvins Dev Server perform?
The 48-hour average is 30 server fps; the floor was 27. Up to 29,704 entities were in play, buildings and deployables among them. Memory use peaked at 2,127 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Calvins Dev Server hosted?
Nothing about a region is published by Calvins Dev Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 151.243.93.248:20000.
Population
Where does Calvins Dev Server sit in the rankings?
Player hours for the week place Calvins Dev Server at #8,799, in the top 40% of every ranked server.
How many players are on Calvins Dev Server right now?
The live score is 0 players on Calvins Dev Server, out of 40 slots. Seven days back: an average of 0 players, a peak of 1.
How to join
How do I join Calvins Dev Server?
In the Rust console (F1) enter client.connect 151.243.93.248:20000. Launch Rust from this page instead and it opens the game through Steam and joins for you.