build
Online 151.80.25.50:28011 checked 13m ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 1
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 10h
- since its last restart; the bar fills at a day
- Rank
- #14,655
- top 66%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on build?
build runs a procedural map of size 4,250 with seed 2665, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on build?
build says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Community is its browser listing. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on build?
The force wipe is the only wipe build takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 2 hours.
What happens on build when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
Lists and filters
What do the server tags on build mean?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are the tags build publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include build?
Rust build server leaderboard and Best Rust community servers are the Rust Leaderboard lists that include build. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is build running?
Rust network protocol 2635 and build 168909 on Linux is what build runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is build online right now, and how steady has it been?
Player one, build is online as you read this. About 2 days 10 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does build perform?
1 server fps on average across the last 48 hours, never dropping below 1. Up to 101,239 entities were in play, buildings and deployables among them. It drew up to 2,936 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is build hosted?
Nothing about a region is published by build. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 151.80.25.50:28011.
The crowd
Where does build sit on the leaderboard?
Player hours over seven days put build at #14,655, among the top 66% of ranked servers.
How many players are on build right now?
On build, 0 players are in and 5 slots are on the board. 1 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 16:00 UTC, with an average of 0 players.
Connect
How do I join build?
In the Rust console (F1) enter client.connect 151.80.25.50:28011. Launch Rust from this page instead and it opens the game through Steam and joins for you.