Zombie Homeland
Online 154.16.169.250:28080 checked 10m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 173
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 23h 54m
- since its last restart; the bar fills at a day
- Rank
- #15,411
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Zombie Homeland?
Zombie Homeland runs a procedural map of size 4,500 with seed 481970, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Zombie Homeland?
No gather rate appears in the name of Zombie Homeland. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Zombie Homeland?
Zombie Homeland has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 92 days 11 hours.
Tag guide
What do the server tags on Zombie Homeland mean?
The server browser reads these tags from Zombie Homeland: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2631 (Protocol): Your game must run protocol 2631 to join; cs158240 (Build): The game build is 158240; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Zombie Homeland?
Best modded Rust servers and Rust zombie servers, ranked live are the Rust Leaderboard lists that include Zombie Homeland. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is Zombie Homeland on?
Rust network protocol 2631 and build 158240 on Windows is the version Zombie Homeland runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Zombie Homeland up right now, and how steady is it?
Zombie Homeland is up, live and reachable this moment. About 23 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Zombie Homeland perform?
The 48-hour average is 156 server fps; the floor was 108. At its peak the world carried 131,874 entities: buildings, deployables and the rest. It drew up to 10,066 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Zombie Homeland hosted?
No region is published by Zombie Homeland. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 154.16.169.250:28080 is its address.
Population
Where does Zombie Homeland sit on the leaderboard?
Player hours for the week place Zombie Homeland at #15,411, in the top 69% of every ranked server.
How many players are on Zombie Homeland right now?
On Zombie Homeland, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players.
Getting in
How do I join Zombie Homeland?
In the Rust console (F1) enter client.connect 154.16.169.250:28080. Launch Rust from this page instead and it opens the game through Steam and joins for you.