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Test Server (Stevious Mondays)

Offline 155.103.85.145:28010 checked 1d ago

moddedcarbon

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak 3
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 5h
since its last restart; the bar fills at a day
Rank
#12,596
top 57%
Last wipe · new game
3d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:28 UTC3d ago 3 – running 0
Sun 18 Oct, 14:28 UTC10d ago 2 halved by day 6 7 days 0
Sun 11 Oct, 04:11 UTC17d ago 1 halved by day 2 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Test Server (Stevious Mondays)?

Size 3,950 and seed 268830268 define the game-generated procedural map on Test Server (Stevious Mondays). Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.

What are the rules and settings on Test Server (Stevious Mondays)?

Test Server (Stevious Mondays) says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Test Server (Stevious Mondays)?

No next wipe can be pinned down on Test Server (Stevious Mondays), which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 3 days 5 hours is how long the current world has been up.

What happens on Test Server (Stevious Mondays) when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 22 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. Day 4 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on Test Server (Stevious Mondays) mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins are the tags Test Server (Stevious Mondays) publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Test Server (Stevious Mondays)?

Best modded Rust servers are the Rust Leaderboard lists that include Test Server (Stevious Mondays). These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

Which Rust version is Test Server (Stevious Mondays) on?

Rust network protocol 2635 and build 168909 on Linux is what Test Server (Stevious Mondays) runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Test Server (Stevious Mondays) up right now, and how steady is it?

Player one, Test Server (Stevious Mondays) is offline as you read this, last spotted 47 hours ago. Going by the uptime it reports, the last restart was about 29 hours ago. The last 7 full days saw it online for 32 of 168 hours, 19% of the time. 11 October 2026 is when Rust Leaderboard first logged it.

How well does Test Server (Stevious Mondays) perform?

30 server fps on average across the last 48 hours, never dropping below 30. At its peak the world carried 81,784 entities: buildings, deployables and the rest. Memory use peaked at 1,800 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Test Server (Stevious Mondays) hosted?

No region is published by Test Server (Stevious Mondays). A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 155.103.85.145:28010 is its address.

Player count

Where does Test Server (Stevious Mondays) sit in the rankings?

Player hours for the week place Test Server (Stevious Mondays) at #12,596, in the top 57% of every ranked server.

How many players are on Test Server (Stevious Mondays) right now?

Right now Test Server (Stevious Mondays) is not online, and its last appearance was 47 hours ago. 3 was the high point over seven days, with 0 players on average.

Getting in

How do I join Test Server (Stevious Mondays)?

Type client.connect 155.103.85.145:28010 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://stevious.io for its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.