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Test Server (Stevious Trio)

Online 155.103.85.145:28050 checked 3h ago

moddedcarbon

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak 2
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
2h 07m
since its last restart; the bar fills at a day
Rank
#11,550
top 52%
Last wipe · new game
6h ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75114:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

01020304014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:58 UTC6h ago – – running 0
Wed 21 Oct, 13:58 UTC7d ago 2 held half 7 days 0
Wed 14 Oct, 17:40 UTC14d ago 1 halved by day 1 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Test Server (Stevious Trio)?

Test Server (Stevious Trio) runs a procedural map of size 3,850 with seed 592241408, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Custom Map is the map name shown.

What are the rules and settings on Test Server (Stevious Trio)?

Test Server (Stevious Trio) says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Test Server (Stevious Trio)?

There is no telling the next wipe on Test Server (Stevious Trio): it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 6 hours.

What happens on Test Server (Stevious Trio) when wipe day arrives?

Its recent wipes drew an average of 2 players at peak. The crowd on the latest wipe topped out 9 hours in. The crowd kept above half its peak to the next wipe in 50% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.

Tag guide

What do the server tags on Test Server (Stevious Trio) mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are the tags Test Server (Stevious Trio) publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Test Server (Stevious Trio)?

These Rust Leaderboard lists count Test Server (Stevious Trio) among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.

About the server

Which Rust version is Test Server (Stevious Trio) running?

Rust network protocol 2635 and build 168909 on Linux is what Test Server (Stevious Trio) runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Test Server (Stevious Trio) online right now, and how steady has it been?

Player one, Test Server (Stevious Trio) is online as you read this. The uptime figure puts the last restart at roughly 2 hours ago. It was up 18% of the time over the last 7 full days: 31 of 168 hours on. The first record Rust Leaderboard has of it is 11 October 2026.

How well does Test Server (Stevious Trio) perform?

Averaged over the last 48 hours, server fps was 30, with a low of 30. Up to 76,878 entities were in play, buildings and deployables among them. It drew up to 1,593 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is Test Server (Stevious Trio) hosted?

Nothing about a region is published by Test Server (Stevious Trio). Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 155.103.85.145:28050.

The crowd

Where does Test Server (Stevious Trio) sit in the rankings?

Player hours over seven days put Test Server (Stevious Trio) at #11,550, among the top 52% of ranked servers.

How many players are on Test Server (Stevious Trio) right now?

The live score is 0 players on Test Server (Stevious Trio), out of 100 slots. Its average over the past week is 0 players, peaking at 2. In the last 48 hours, 15:00 UTC drew the highest average: 0 players.

Getting in

How do I join Test Server (Stevious Trio)?

In the Rust console (F1) enter client.connect 155.103.85.145:28050. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://stevious.io.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.