1UP
11715servers on
Hi-score
68833players now
2UP
118fresh wipes · 3h
Player select Out

Eternal Nexus

Offline 156.57.30.113:28015 checked 20d ago

moddedoxide

Stats

Players
1/ 100
1% full
Slots
99open
100 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,711
top 62%
Last wipe · new game
21d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:22 UTC21d ago 1 – running 1
Mon 5 Oct, 17:32 UTC22d ago 2 – 1 days 1
Wed 23 Sep, 13:43 UTC34d ago 1 – 12.2 days 0
Tue 22 Sep, 18:29 UTC35d ago 1 – 0.8 days 1
Mon 21 Sep, 15:52 UTC36d ago 1 – 1.1 days 1
Sun 20 Sep, 19:57 UTC37d ago 1 – 0.8 days 1
Sun 20 Sep, 12:13 UTC38d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
173 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
143 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
49 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Eternal Nexus?

A procedural map, generated by the game, is what Eternal Nexus runs.

What are the rules and settings on Eternal Nexus?

The name of Eternal Nexus carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on Eternal Nexus?

There is no telling the next wipe on Eternal Nexus: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 21 days 19 hours.

What happens on Eternal Nexus when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on Eternal Nexus mean?

The server browser reads these tags from Eternal Nexus: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Eternal Nexus?

These Rust Leaderboard lists count Eternal Nexus among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server facts

Which Rust version is Eternal Nexus running?

Rust network protocol 2634 and build 167058 on Windows is the version Eternal Nexus runs. Steam updates your game so it sits on the same protocol needed to join.

Is Eternal Nexus online right now, and how steady has it been?

Eternal Nexus is down this moment; the last signal came 20 days 12 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 19 September 2026.

Where in the world is Eternal Nexus hosted?

No region is published by Eternal Nexus. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 156.57.30.113:28015.

The crowd

Where does Eternal Nexus sit on the leaderboard?

Player hours over seven days put Eternal Nexus at #13,711, among the top 62% of ranked servers.

How many players are on Eternal Nexus right now?

No connection to Eternal Nexus: it is offline now, with the last check 20 days 12 hours ago.

Connect

How do I join Eternal Nexus?

Type client.connect 156.57.30.113:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.