1UP
11688servers on
Hi-score
63966players now
2UP
116fresh wipes · 3h
Player select Ready

ODYSSEY PVE DEV

Online 157.250.193.154:28045 checked 12m ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 1
FPS
207
server frames a second, the latest hour; the bar fills at 60
Uptime
3h 05m
since its last restart; the bar fills at a day
Rank
#12,747
top 57%
Last wipe · new game
13h ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75121:0000:0002:0005:0007:0010:00Wiped Tue 27 Oct, 21:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040021:0000:0002:0005:0007:0010:00Wiped Tue 27 Oct, 21:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:31 UTC13h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
176 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
177 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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132 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
55 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on ODYSSEY PVE DEV?

The game generates a procedural map for ODYSSEY PVE DEV: size 3,200, seed 1234. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on ODYSSEY PVE DEV?

No gather rate appears in the name of ODYSSEY PVE DEV. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on ODYSSEY PVE DEV?

Too few of ODYSSEY PVE DEV's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 13 hours.

Lists and filters

What do the server tags on ODYSSEY PVE DEV mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are the tags ODYSSEY PVE DEV publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include ODYSSEY PVE DEV?

ODYSSEY PVE DEV appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

Which Rust version is ODYSSEY PVE DEV on?

The build behind ODYSSEY PVE DEV: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is ODYSSEY PVE DEV up right now, and how steady is it?

Player one, ODYSSEY PVE DEV is online as you read this. Going by the uptime it reports, the last restart was about 3 hours ago. The last 7 full days saw it online for 3 of 168 hours, 2% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does ODYSSEY PVE DEV perform?

Averaged over the last 48 hours, server fps was 205, with a low of 97. At its peak the world carried 56,610 entities: buildings, deployables and the rest. The top memory figure was 2,448 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is ODYSSEY PVE DEV hosted?

On region, ODYSSEY PVE DEV publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 157.250.193.154:28045 is its address.

Population

Where does ODYSSEY PVE DEV sit on the leaderboard?

Player hours over seven days put ODYSSEY PVE DEV at #12,747, among the top 57% of ranked servers.

How many players are on ODYSSEY PVE DEV right now?

On ODYSSEY PVE DEV, 0 players are in and 10 slots are on the board. 1 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

How to join

How do I join ODYSSEY PVE DEV?

In the Rust console (F1) enter client.connect 157.250.193.154:28045. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.