Rust for down syndromes
Online 157.85.85.105:24659 checked 6m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 237
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 19h
- since its last restart; the bar fills at a day
- Rank
- #15,326
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:24 UTC19d ago | 3 | – | running | 0 |
| Sun 4 Oct, 14:46 UTC24d ago | 4 | halved by day 1 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rust for down syndromes?
The game generates a procedural map for Rust for down syndromes: size 2,000, seed 6738. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Rust for down syndromes?
No gather rate appears in the name of Rust for down syndromes. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Rust for down syndromes?
Rust for down syndromes has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 19 days 2 hours.
What happens on Rust for down syndromes when wipe day arrives?
The average peak across its recent wipes is 4 players. The crowd on the latest wipe topped out 0 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.
Tag guide
What do the server tags on Rust for down syndromes mean?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Rust for down syndromes publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rust for down syndromes?
Rust for down syndromes appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is Rust for down syndromes running?
Rust network protocol 2635 and build 168909 on Linux is the version Rust for down syndromes runs. Matching the protocol is what joining needs; Steam handles the update.
Is Rust for down syndromes up right now, and how steady is it?
Right now the lights are on at Rust for down syndromes. About 3 days 19 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 3 October 2026.
How well does Rust for down syndromes perform?
Averaged over the last 48 hours, server fps was 235, with a low of 218. Up to 15,093 entities were in play, buildings and deployables among them. The top memory figure was 2,972 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Rust for down syndromes hosted?
On region, Rust for down syndromes publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 157.85.85.105:24659.
Player count
Where does Rust for down syndromes sit on the leaderboard?
Player hours over seven days put Rust for down syndromes at #15,326, among the top 69% of ranked servers.
How many players are on Rust for down syndromes right now?
0 players fill 40 slots on Rust for down syndromes right now. A seven-day average of 0 players is the score here.
Connect
How do I join Rust for down syndromes?
In the Rust console (F1) enter client.connect 157.85.85.105:24659. Launch Rust from this page instead and it opens the game through Steam and joins for you.