A Sharkbite test server
Online 157.85.85.10:22459 checked 10m ago
Stats
- Players
- 0/ 25
- 0% full
- Slots
- 25open
- 25 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 125
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 1h
- since its last restart; the bar fills at a day
- Rank
- #15,344
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:12 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on A Sharkbite test server?
A Sharkbite test server runs a procedural map of size 3,600 with seed 50000, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.
What are the rules and settings on A Sharkbite test server?
A Sharkbite test server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on A Sharkbite test server?
A Sharkbite test server has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 21 days 5 hours is how long the current world has been up.
What happens on A Sharkbite test server when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. The crowd on the latest wipe topped out 0 hours in.
Tag guide
What do the server tags on A Sharkbite test server mean?
gmrust (Game mode): Survival, standard Rust style; mp25 (Max players): It holds 25 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs167231 (Build): It runs game build 167231; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags A Sharkbite test server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include A Sharkbite test server?
A Sharkbite test server appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is A Sharkbite test server running?
Rust network protocol 2635 and build 167231 on Linux is the version A Sharkbite test server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is A Sharkbite test server online right now, and how steady has it been?
Right now the lights are on at A Sharkbite test server. The uptime figure puts the last restart at roughly 3 days 1 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 4 October 2026.
How well does A Sharkbite test server perform?
Averaged over the last 48 hours, server fps was 125, with a low of 89. At its peak the world carried 69,490 entities: buildings, deployables and the rest. The top memory figure was 4,330 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is A Sharkbite test server hosted?
On region, A Sharkbite test server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 157.85.85.10:22459.
The crowd
Where does A Sharkbite test server sit on the leaderboard?
Player hours over seven days put A Sharkbite test server at #15,344, among the top 69% of ranked servers.
How many players are on A Sharkbite test server right now?
The live score is 0 players on A Sharkbite test server, out of 25 slots. Over seven days, players averaged 0.
How to join
How do I join A Sharkbite test server?
Type client.connect 157.85.85.10:22459 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.