A Shockbyte Rust Server
Offline 157.85.85.150:27701 checked 1d ago
Stats
- Players
- 1/ 40
- 2% full
- Slots
- 39open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 117
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 20m
- since its last restart; the bar fills at a day
- Rank
- #13,686
- top 62%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 14:45 UTC1d ago | – | – | running | 1 |
| Fri 16 Oct, 14:30 UTC11d ago | 1 | held half | 10 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on A Shockbyte Rust Server?
Size 3,750 and seed 50001 define the game-generated procedural map on A Shockbyte Rust Server. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 33 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 100% of recent wipes.
Lists and filters
What do the server tags on A Shockbyte Rust Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under A Shockbyte Rust Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
Which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 167781 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is A Shockbyte Rust Server online right now, and how steady has it been?
A Shockbyte Rust Server is down this moment; the last signal came 31 hours ago. The uptime figure puts the last restart at roughly 20 minutes ago. Of the 168 hours in the last 7 full days it was up for 3, or 2%. Rust Leaderboard logged it for the first time on 15 October 2026.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 117, with a low of 117. Buildings, deployables and all the rest of the world took the entity count as high as 89,792. The top memory figure was 3,108 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is A Shockbyte Rust Server hosted?
On region, A Shockbyte Rust Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 157.85.85.150:27701.
The crowd
Where does A Shockbyte Rust Server sit in the rankings?
Player hours for the week place A Shockbyte Rust Server at #13,686, in the top 62% of every ranked server.
How many players are on A Shockbyte Rust Server right now?
No connection to A Shockbyte Rust Server: it is offline now, with the last check 31 hours ago. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 16:00 UTC drew the highest average: 1 players.
How to join
How do I join A Shockbyte Rust Server?
In the Rust console (F1) enter client.connect 157.85.85.150:27701. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://maps.rustmaps.com/288/417b7458f246482e91539144a56c34cc/procedural__3750_drMQAYKm_EK40DaOXyvzNg.map.