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A Shockbyte Rust Server

Online 157.85.85.209:22475 checked 10m ago

moddedoxide

Stats

Players
0/ 1
0% full
Slots
1open
1 max players
7-day avg
0
7-day average · peak –
FPS
114
server frames a second, the latest hour; the bar fills at 60
Uptime
3h 58m
since its last restart; the bar fills at a day
Rank
#15,323
top 69%
Last wipe · new game
20d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:43 UTC20d ago 1 – running 0
Fri 2 Oct, 13:50 UTC26d ago 1 halved by day 2 6.1 days 0
Mon 28 Sep, 14:31 UTC30d ago 1 held half 4 days 0
Sun 27 Sep, 18:32 UTC31d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
150 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
114 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
35 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
33 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on A Shockbyte Rust Server?

The game generates a procedural map for A Shockbyte Rust Server: size 3,750, seed 309970230. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on A Shockbyte Rust Server?

A Shockbyte Rust Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be pinned down on A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 20 days 4 hours is how long the current world has been up.

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours in. The crowd kept above half its peak to the next wipe in 50% of recent wipes. The wipes that did not hold saw the count dip below half by day 2.

Lists and filters

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags A Shockbyte Rust Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

Best modded Rust servers are the Rust Leaderboard lists that include A Shockbyte Rust Server. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is A Shockbyte Rust Server on?

The build behind A Shockbyte Rust Server: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is A Shockbyte Rust Server up right now, and how steady is it?

A Shockbyte Rust Server is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 3 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 27 September 2026 is when Rust Leaderboard first logged it.

How well does A Shockbyte Rust Server perform?

The 48-hour average is 105 server fps; the floor was 61. At its peak the world carried 83,580 entities: buildings, deployables and the rest. Memory use peaked at 4,268 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 157.85.85.209:22475 is its address.

Population

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,323, among the top 69% of ranked servers.

How many players are on A Shockbyte Rust Server right now?

On A Shockbyte Rust Server, 0 players are in and 1 slots are on the board. A seven-day average of 0 players is the score here.

How to join

How do I join A Shockbyte Rust Server?

Type client.connect 157.85.85.209:22475 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players Slot count: 1.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.