A Shockbyte x Discord Production Rust Server
Online 157.85.85.233:20000 checked 11m ago
Stats
- Players
- 0/ 125
- 0% full
- Slots
- 125open
- 125 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 89
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 11h
- since its last restart; the bar fills at a day
- Rank
- #12,447
- top 56%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 19:02 UTC7d ago | 0 | – | running | 1 |
| Tue 20 Oct, 23:43 UTC8d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 3,500 with seed 50000, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
The record of A Shockbyte x Discord Production Rust Server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 7 days 5 hours.
What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. The crowd on the latest wipe topped out 0 hours in.
Tag guide
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under A Shockbyte x Discord Production Rust Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Which Rust version is A Shockbyte x Discord Production Rust Server on?
The build behind A Shockbyte x Discord Production Rust Server: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is A Shockbyte x Discord Production Rust Server online right now, and how steady has it been?
Right now the lights are on at A Shockbyte x Discord Production Rust Server. About 2 days 11 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 144 of 168 hours, 86% of the time. The first record Rust Leaderboard has of it is 30 September 2026.
How well does A Shockbyte x Discord Production Rust Server perform?
Averaged over the last 48 hours, server fps was 109, with a low of 89. At its peak the world carried 68,021 entities: buildings, deployables and the rest. Memory use peaked at 4,813 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is A Shockbyte x Discord Production Rust Server hosted?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 157.85.85.233:20000.
Population
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #12,447, among the top 56% of ranked servers.
How many players are on A Shockbyte x Discord Production Rust Server right now?
0 players fill 125 slots on A Shockbyte x Discord Production Rust Server right now. Its average over the past week is 0 players, peaking at 1.
Connect
How do I join A Shockbyte x Discord Production Rust Server?
In the Rust console (F1) enter client.connect 157.85.85.233:20000. Launch Rust from this page instead and it opens the game through Steam and joins for you.