Cyberbob's Server
Online 157.85.85.251:22777 checked 11m ago
Stats
- Players
- 1/ 20
- 5% full
- Slots
- 19open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 90
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3h 03m
- since its last restart; the bar fills at a day
- Rank
- #4,654
- top 21%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:51 UTC9h ago | – | – | running | 1 |
| Thu 22 Oct, 10:33 UTC5d ago | 1 | halved by day 1 | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Cyberbob's Server?
Size 5,000 and seed 50000 define the game-generated procedural map on Cyberbob's Server. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Cyberbob's Server?
No gather rate appears in the name of Cyberbob's Server. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Cyberbob's Server?
Cyberbob's Server has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 9 hours.
What happens on Cyberbob's Server when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 1.
Tags
What do the server tags on Cyberbob's Server mean?
gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Cyberbob's Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Cyberbob's Server?
Best modded Rust servers are the Rust Leaderboard lists that include Cyberbob's Server. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
Which Rust version is Cyberbob's Server running?
Rust network protocol 2635 and build 168909 on Linux is what Cyberbob's Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is Cyberbob's Server online right now, and how steady has it been?
Right now the lights are on at Cyberbob's Server. Going by the uptime it reports, the last restart was about 3 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. The first record Rust Leaderboard has of it is 16 October 2026.
How well does Cyberbob's Server perform?
The 48-hour average is 156 server fps; the floor was 77. Buildings, deployables and all the rest of the world took the entity count as high as 140,058. It drew up to 4,677 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Cyberbob's Server hosted?
No region is published by Cyberbob's Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 157.85.85.251:22777.
Player count
Where does Cyberbob's Server sit on the leaderboard?
Player hours over seven days put Cyberbob's Server at #4,654, among the top 21% of ranked servers.
How many players are on Cyberbob's Server right now?
On Cyberbob's Server, 1 players are in and 20 slots are on the board. Its average over the past week is 0 players, peaking at 2. Peak activity over the last 48 hours came at 15:00 UTC, with an average of 2 players.
Getting in
How do I join Cyberbob's Server?
In the Rust console (F1) enter client.connect 157.85.85.251:22777. Launch Rust from this page instead and it opens the game through Steam and joins for you.