A Shockbyte Rust Server
Online 157.85.85.48:22292 checked 10m ago
Stats
- Players
- 0/ 75
- 0% full
- Slots
- 75open
- 75 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 125
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 3h
- since its last restart; the bar fills at a day
- Rank
- #8,374
- top 38%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 19:40 UTC6d ago | 0 | – | running | 0 |
| Fri 2 Oct, 08:02 UTC25d ago | 2 | halved by day 9 | 19.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on A Shockbyte Rust Server?
The game generates a procedural map for A Shockbyte Rust Server: size 3,500, seed 1328391659. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 6 days 4 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 9.
Tags
What do the server tags on A Shockbyte Rust Server mean?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
Which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 167781 on Linux is the version A Shockbyte Rust Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is A Shockbyte Rust Server up right now, and how steady is it?
Right now the lights are on at A Shockbyte Rust Server. Going by the uptime it reports, the last restart was about 3 days 3 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 27 September 2026.
How well does A Shockbyte Rust Server perform?
The 48-hour average is 115 server fps; the floor was 88. Up to 68,986 entities were in play, buildings and deployables among them. The top memory figure was 5,519 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte Rust Server hosted?
On region, A Shockbyte Rust Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 157.85.85.48:22292.
Population
Where does A Shockbyte Rust Server sit on the leaderboard?
Player hours over seven days put A Shockbyte Rust Server at #8,374, among the top 38% of ranked servers.
How many players are on A Shockbyte Rust Server right now?
The live score is 0 players on A Shockbyte Rust Server, out of 75 slots. Seven days back: an average of 0 players, a peak of 3.
Getting in
How do I join A Shockbyte Rust Server?
In the Rust console (F1) enter client.connect 157.85.85.48:22292. Launch Rust from this page instead and it opens the game through Steam and joins for you.