A Shockbyte Rust Server
Offline 157.85.85.56:29795 checked 1d ago
Stats
- Players
- 0/ 12
- 0% full
- Slots
- 12open
- 12 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 222
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 18h 46m
- since its last restart; the bar fills at a day
- Rank
- #15,323
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 18:58 UTC19d ago | 5 | – | running | 0 |
| Fri 2 Oct, 13:23 UTC26d ago | 5 | halved by day 2 | 7.2 days | 0 |
| Sat 26 Sep, 19:09 UTC32d ago | 4 | halved by day 1 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on A Shockbyte Rust Server?
Size 2,100 and seed 1575578214 define the game-generated procedural map on A Shockbyte Rust Server. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
There is no telling the next wipe on A Shockbyte Rust Server: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 19 days 1 hours is how long the current world has been up.
What happens on A Shockbyte Rust Server when wipe day arrives?
Its recent wipes drew an average of 5 players at peak. The crowd on the latest wipe topped out 1 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.5.
Lists and filters
What do the server tags on A Shockbyte Rust Server mean?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival, standard Rust style; mp12 (Max players): It holds 12 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is A Shockbyte Rust Server on?
The build behind A Shockbyte Rust Server: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is A Shockbyte Rust Server up right now, and how steady is it?
Player one, A Shockbyte Rust Server is offline as you read this, last spotted 39 hours ago. Going by the uptime it reports, the last restart was about 18 hours ago. It was up 89% of the time over the last 7 full days: 149 of 168 hours on. Rust Leaderboard logged it for the first time on 26 September 2026.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 217, with a low of 199. Buildings, deployables and all the rest of the world took the entity count as high as 18,677. The top memory figure was 2,886 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte Rust Server hosted?
Nothing about a region is published by A Shockbyte Rust Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 157.85.85.56:29795.
Population
Where does A Shockbyte Rust Server sit on the leaderboard?
Player hours over seven days put A Shockbyte Rust Server at #15,323, among the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server right now?
Right now A Shockbyte Rust Server is not online, and its last appearance was 39 hours ago. A seven-day average of 0 players is the score here.
Connect
How do I join A Shockbyte Rust Server?
Type client.connect 157.85.85.56:29795 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://rustmaps.com/map/2100_1575578214 is its website.