Boysclub
Online 157.85.86.128:25082 checked 9m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 91
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1h 12m
- since its last restart; the bar fills at a day
- Rank
- #15,318
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:04 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Boysclub?
Boysclub runs a procedural map of size 4,500 with seed 49999, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Boysclub?
No gather rate appears in the name of Boysclub. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Boysclub?
Boysclub has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 8 hours.
What happens on Boysclub when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in.
Tag guide
What do the server tags on Boysclub mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Boysclub. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Boysclub?
These Rust Leaderboard lists count Boysclub among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is Boysclub on?
The build behind Boysclub: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Boysclub up right now, and how steady is it?
Player one, Boysclub is online as you read this. Going by the uptime it reports, the last restart was about 1 hours ago. Of the 168 hours in the last 7 full days it was up for 36, or 21%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Boysclub perform?
The 48-hour average is 89 server fps; the floor was 12. Buildings, deployables and all the rest of the world took the entity count as high as 116,646. Memory use peaked at 4,153 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Boysclub hosted?
On region, Boysclub publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 157.85.86.128:25082.
Population
Where does Boysclub sit on the leaderboard?
Player hours for the week place Boysclub at #15,318, in the top 69% of every ranked server.
How many players are on Boysclub right now?
The live score is 0 players on Boysclub, out of 40 slots. Over seven days, players averaged 0.
Connect
How do I join Boysclub?
Type client.connect 157.85.86.128:25082 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.