A Shockbyte Rust Server
Online 157.85.86.169:28870 checked 9m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 178
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 19h 04m
- since its last restart; the bar fills at a day
- Rank
- #12,301
- top 55%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:44 UTC19d ago | 3 | – | running | 0 |
| Thu 1 Oct, 22:26 UTC FW26d ago | 4 | halved by day 4 | 7.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on A Shockbyte Rust Server?
Size 3,000 and seed 50000 define the game-generated procedural map on A Shockbyte Rust Server. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 19 days 4 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe topped out 1 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 4 is when it dropped under half on the wipes that failed to hold.
Lists and filters
What do the server tags on A Shockbyte Rust Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under A Shockbyte Rust Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is A Shockbyte Rust Server up right now, and how steady is it?
Right now the lights are on at A Shockbyte Rust Server. Going by the uptime it reports, the last restart was about 19 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 189, with a low of 99. Buildings, deployables and all the rest of the world took the entity count as high as 51,820. Memory use peaked at 3,179 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is A Shockbyte Rust Server hosted?
On region, A Shockbyte Rust Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 157.85.86.169:28870.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
Player hours for the week place A Shockbyte Rust Server at #12,301, in the top 55% of every ranked server.
How many players are on A Shockbyte Rust Server right now?
0 players fill 40 slots on A Shockbyte Rust Server right now. Seven days back: an average of 0 players, a peak of 2.
How to join
How do I join A Shockbyte Rust Server?
Type client.connect 157.85.86.169:28870 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.