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A Shockbyte Rust Server

Offline 157.85.86.3:29046 checked 21h ago

moddedoxide

Stats

Players
1/ 20
5% full
Slots
19open
20 max players
7-day avg
1
7-day average · peak 1
FPS
120
server frames a second, the latest hour; the bar fills at 60
Uptime
1h 28m
since its last restart; the bar fills at a day
Rank
#10,974
top 49%
Last wipe · new game
23h ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeakWipe
00.250.50.75101:0002:0003:00Wiped Wed 28 Oct, 01:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020001:0002:0003:00Wiped Wed 28 Oct, 01:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
35 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on A Shockbyte Rust Server?

Size 4,000 and seed 50000 define the game-generated procedural map on A Shockbyte Rust Server. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

Too few of A Shockbyte Rust Server's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 23 hours is how long the current world has been up.

Tag guide

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags A Shockbyte Rust Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Matching the protocol is what joining needs; Steam handles the update.

Is A Shockbyte Rust Server up right now, and how steady is it?

A Shockbyte Rust Server is down this moment; the last signal came 21 hours ago. The uptime figure puts the last restart at roughly 1 hours ago. 28 October 2026 is when Rust Leaderboard first logged it.

How well does A Shockbyte Rust Server perform?

The 48-hour average is 121 server fps; the floor was 120. Buildings, deployables and all the rest of the world took the entity count as high as 92,281. It drew up to 3,189 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 157.85.86.3:29046 is its address.

The crowd

Where does A Shockbyte Rust Server sit in the rankings?

Player hours for the week place A Shockbyte Rust Server at #10,974, in the top 49% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is offline at the moment; the last sighting was 21 hours ago. Seven days back: an average of 1 players, a peak of 1. Peak activity over the last 48 hours came at 02:00 UTC, with an average of 1 players.

How to join

How do I join A Shockbyte Rust Server?

In the Rust console (F1) enter client.connect 157.85.86.3:29046. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players The server has 20 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.