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A Shockbyte Rust Server

Offline 157.85.86.88:26477 checked 18d ago

moddedoxide

Stats

Players
0/ 5
0% full
Slots
5open
5 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,825
top 72%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.7 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:45 UTC FW27d ago 1 – running 0
Thu 24 Sep, 22:00 UTC34d ago 2 held half 6.9 days 0
Tue 22 Sep, 23:02 UTC36d ago 2 – 2 days 0
Fri 18 Sep, 23:04 UTC40d ago 2 halved by day 1 4 days 0
Sun 13 Sep, 15:14 UTC45d ago 2 halved by day 3 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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Quick answers

from the figures on this page

Settings and map

Which map is loaded on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,500 with seed 10, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be pinned down on A Shockbyte Rust Server, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 27 days 9 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak across its recent wipes is 2 players. On the latest wipe, 0 hours in, the crowd hit its peak. 33% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 2.

Lists and filters

What do the server tags on A Shockbyte Rust Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs166655 (Build): The game build is 166655; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under A Shockbyte Rust Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is A Shockbyte Rust Server running?

The build behind A Shockbyte Rust Server: Rust network protocol 2634 and build 166655 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is A Shockbyte Rust Server online right now, and how steady has it been?

No sign of A Shockbyte Rust Server right now, with 18 days 20 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 13 September 2026 is when Rust Leaderboard first logged it.

Where in the world is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 157.85.86.88:26477 is its address.

Population

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,825, among the top 72% of ranked servers.

How many players are on A Shockbyte Rust Server right now?

Right now A Shockbyte Rust Server is not online, and its last appearance was 18 days 20 hours ago.

Connect

How do I join A Shockbyte Rust Server?

Type client.connect 157.85.86.88:26477 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Join only if your game is on protocol 2634.
cs166655
Build The game build is 166655.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.