A Shockbyte x Discord Production Rust Server
Online 157.85.87.164:21518 checked 8m ago
Stats
- Players
- 0/ 500
- 0% full
- Slots
- 500open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 240
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 20h
- since its last restart; the bar fills at a day
- Rank
- #15,338
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
Too few of A Shockbyte x Discord Production Rust Server's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 15 days 21 hours is how long the current world has been up.
Lists and filters
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under A Shockbyte x Discord Production Rust Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2635 and build 167781 on Linux is the version A Shockbyte x Discord Production Rust Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is A Shockbyte x Discord Production Rust Server online right now, and how steady has it been?
Player one, A Shockbyte x Discord Production Rust Server is online as you read this. About 2 days 20 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 October 2026.
How well does A Shockbyte x Discord Production Rust Server perform?
238 server fps on average across the last 48 hours, never dropping below 226. At its peak the world carried 8,327 entities: buildings, deployables and the rest. Memory use peaked at 2,673 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte x Discord Production Rust Server hosted?
Nothing about a region is published by A Shockbyte x Discord Production Rust Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 157.85.87.164:21518.
Player count
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,338, among the top 69% of ranked servers.
How many players are on A Shockbyte x Discord Production Rust Server right now?
0 players fill 500 slots on A Shockbyte x Discord Production Rust Server right now. Over seven days, players averaged 0.
Getting in
How do I join A Shockbyte x Discord Production Rust Server?
Type client.connect 157.85.87.164:21518 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.