A Shockbyte Rust Server
Online 157.85.87.206:21438 checked 12m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 5
- FPS
- 117
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 19h
- since its last restart; the bar fills at a day
- Rank
- #6,981
- top 31%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:53 UTC6d ago | 5+1 queue | – | running | 0 |
| Fri 16 Oct, 21:14 UTC11d ago | 4 | held half | 4.8 days | 0 |
| Tue 13 Oct, 15:23 UTC14d ago | 4 | held half | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on A Shockbyte Rust Server?
Size 3,500 and seed 833938114 define the game-generated procedural map on A Shockbyte Rust Server. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on A Shockbyte Rust Server?
There is no telling the next wipe on A Shockbyte Rust Server: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 6 days 19 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 4 players. With 1 waiting in the queue, the latest wipe peaked 24 hours in. Half the peak or more lasted until the next wipe in 100% of recent wipes.
Tags
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags A Shockbyte Rust Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server facts
Which Rust version is A Shockbyte Rust Server on?
The build behind A Shockbyte Rust Server: Rust network protocol 2635 and build 167781 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is A Shockbyte Rust Server up right now, and how steady is it?
A Shockbyte Rust Server is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 43 hours ago. The last 7 full days saw it online for 164 of 168 hours, 98% of the time. The first record Rust Leaderboard has of it is 13 October 2026.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 113, with a low of 34. Up to 73,073 entities were in play, buildings and deployables among them. It drew up to 3,275 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is A Shockbyte Rust Server hosted?
On region, A Shockbyte Rust Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 157.85.87.206:21438.
Population
Where does A Shockbyte Rust Server sit on the leaderboard?
Player hours for the week place A Shockbyte Rust Server at #6,981, in the top 31% of every ranked server.
How many players are on A Shockbyte Rust Server right now?
The live score is 0 players on A Shockbyte Rust Server, out of 10 slots. Seven days back: an average of 0 players, a peak of 5.
How to join
How do I join A Shockbyte Rust Server?
Type client.connect 157.85.87.206:21438 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.