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11695servers on
Hi-score
53611players now
2UP
137fresh wipes · 3h
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mKpwnz Private Server

Offline 157.85.87.224:25520 checked 24d ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,989
top 71%
Last wipe · new game
25d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:01 UTC25d ago 1 – running 0
Wed 30 Sep, 07:52 UTC29d ago 0 – 3.3 days 0
Tue 29 Sep, 17:00 UTC29d ago 0 – 0.6 days 0
Tue 29 Sep, 05:59 UTC30d ago 0 – 0.5 days 0
Sun 27 Sep, 09:50 UTC32d ago 0 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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132 / 500
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EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on mKpwnz Private Server?

mKpwnz Private Server runs a procedural map of size 4,500 with seed 2075292162, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on mKpwnz Private Server?

The name of mKpwnz Private Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on mKpwnz Private Server?

mKpwnz Private Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 25 days 17 hours.

What happens on mKpwnz Private Server when wipe day arrives?

Its recent wipes drew an average of 0 players at peak. 0 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on mKpwnz Private Server mean?

The server browser reads these tags from mKpwnz Private Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include mKpwnz Private Server?

These Rust Leaderboard lists count mKpwnz Private Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server facts

Which Rust version is mKpwnz Private Server on?

Rust network protocol 2634 and build 166652 on Linux is what mKpwnz Private Server runs. Matching the protocol is what joining needs; Steam handles the update.

Is mKpwnz Private Server online right now, and how steady has it been?

Player one, mKpwnz Private Server is offline as you read this, last spotted 24 days 23 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 27 September 2026.

Where in the world is mKpwnz Private Server hosted?

On region, mKpwnz Private Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 157.85.87.224:25520.

Population

Where does mKpwnz Private Server sit in the rankings?

Player hours for the week place mKpwnz Private Server at #15,989, in the top 71% of every ranked server.

How many players are on mKpwnz Private Server right now?

mKpwnz Private Server is offline at the moment; the last sighting was 24 days 23 hours ago.

Connect

How do I join mKpwnz Private Server?

Type client.connect 157.85.87.224:25520 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.