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11735servers on
Hi-score
53534players now
2UP
127fresh wipes · 3h
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A Shockbyte x Discord Production Rust Server

Online 157.85.87.249:27254 checked 13m ago

moddedoxide

Stats

Players
0/ 125
0% full
Slots
125open
125 max players
7-day avg
0
7-day average · peak –
FPS
230
server frames a second, the latest hour; the bar fills at 60
Uptime
2d 11h
since its last restart; the bar fills at a day
Rank
#15,344
top 69%
Last wipe · new game
17d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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Quick answers

from the figures on this page

Rules and settings

Which map is loaded on A Shockbyte x Discord Production Rust Server?

Size 1,500 and seed 50000 define the game-generated procedural map on A Shockbyte x Discord Production Rust Server. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 17 days 16 hours.

Tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp125 (Max players): The server has 125 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under A Shockbyte x Discord Production Rust Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include A Shockbyte x Discord Production Rust Server?

Best modded Rust servers are the Rust Leaderboard lists that include A Shockbyte x Discord Production Rust Server. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

Server facts

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte x Discord Production Rust Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is A Shockbyte x Discord Production Rust Server online right now, and how steady has it been?

A Shockbyte x Discord Production Rust Server is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 2 days 11 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 11 October 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

The 48-hour average is 237 server fps; the floor was 224. Buildings, deployables and all the rest of the world took the entity count as high as 8,233. The top memory figure was 2,986 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is A Shockbyte x Discord Production Rust Server hosted?

Nothing about a region is published by A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 157.85.87.249:27254.

Player count

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,344, among the top 69% of ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server right now?

The live score is 0 players on A Shockbyte x Discord Production Rust Server, out of 125 slots. A seven-day average of 0 players is the score here.

Getting in

How do I join A Shockbyte x Discord Production Rust Server?

Type client.connect 157.85.87.249:27254 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp125
Max players The server has 125 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.