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11837servers on
Hi-score
81308players now
2UP
263fresh wipes · 3h
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A Shockbyte Rust Server

Offline 157.85.87.62:28266 checked 12d ago

moddedoxide

Stats

Players
0/ 20
0% full
Slots
20open
20 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,153
top 70%
Last wipe · new game
17d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:23 UTC17d ago 1 – running 1
Sun 11 Oct, 11:47 UTC18d ago 4 – 0.3 days 0
Sat 10 Oct, 14:12 UTC19d ago 5 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
42 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
250 / 700

Quick answers

from the figures on this page

How it plays

Which map is loaded on A Shockbyte Rust Server?

The game generates a procedural map for A Shockbyte Rust Server: size 3,000, seed 1690800184. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on A Shockbyte Rust Server?

A Shockbyte Rust Server says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on A Shockbyte Rust Server?

There is no telling the next wipe on A Shockbyte Rust Server: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 17 days 20 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe topped out 0 hours in.

Tag guide

What do the server tags on A Shockbyte Rust Server mean?

The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is A Shockbyte Rust Server on?

The build behind A Shockbyte Rust Server: Rust network protocol 2634 and build 167781 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is A Shockbyte Rust Server up right now, and how steady is it?

Player one, A Shockbyte Rust Server is offline as you read this, last spotted 12 days 15 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 9 October 2026.

Where in the world is A Shockbyte Rust Server hosted?

On region, A Shockbyte Rust Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 157.85.87.62:28266 is its address.

Player count

Where does A Shockbyte Rust Server sit in the rankings?

Player hours for the week place A Shockbyte Rust Server at #15,153, in the top 70% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is offline at the moment; the last sighting was 12 days 15 hours ago.

Getting in

How do I join A Shockbyte Rust Server?

In the Rust console (F1) enter client.connect 157.85.87.62:28266. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players The server has 20 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.