111
Offline 157.85.88.87:28075 checked 1d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- 240
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 18m
- since its last restart; the bar fills at a day
- Rank
- #4,998
- top 22%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:35 UTC1d ago | – | – | running | 1 |
| Sat 24 Oct, 13:12 UTC4d ago | 1 | held half | 3 days | 0 |
| Mon 19 Oct, 16:40 UTC9d ago | 1 | held half | 4.9 days | 1 |
| Fri 16 Oct, 17:24 UTC12d ago | 1 | held half | 3 days | 1 |
| Thu 8 Oct, 14:21 UTC20d ago | 1 | held half | 8.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on 111?
Size 3,000 and seed 1413963070 define the game-generated procedural map on 111. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on 111?
No gather rate appears in the name of 111. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on 111?
111 wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 38 hours.
What happens on 111 when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Tag guide
What do the server tags on 111 mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under 111. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include 111?
These Rust Leaderboard lists count 111 among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days are the filters that surface it on the server list.
Server facts
Which Rust version is 111 running?
The build behind 111: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is 111 online right now, and how steady has it been?
Player one, 111 is offline as you read this, last spotted 29 hours ago. About 2 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 80, or 48%. Rust Leaderboard logged it for the first time on 3 October 2026.
How well does 111 perform?
The 48-hour average is 238 server fps; the floor was 233. Up to 47,427 entities were in play, buildings and deployables among them. It drew up to 3,520 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is 111 hosted?
On region, 111 publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 157.85.88.87:28075.
Player count
Where does 111 sit in the rankings?
Player hours for the week place 111 at #4,998, in the top 22% of every ranked server.
How many players are on 111 right now?
Right now 111 is not online, and its last appearance was 29 hours ago. 1 was the high point over seven days, with 1 players on average. Peak activity over the last 48 hours came at 12:00 UTC, with an average of 1 players.
How to join
How do I join 111?
Type client.connect 157.85.88.87:28075 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.