ZCheckServer
Offline 157.85.89.95:28855 checked 43d ago
Stats
- Players
- 0/ 22
- 0% full
- Slots
- 22open
- 22 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,015
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on ZCheckServer?
ZCheckServer runs on a map the game generates procedurally.
What are the rules and settings on ZCheckServer?
The name of ZCheckServer carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on ZCheckServer?
ZCheckServer has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 46 days 22 hours.
Lists and filters
What do the server tags on ZCheckServer mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp22 (Max players): The server has 22 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under ZCheckServer. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include ZCheckServer?
ZCheckServer appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is ZCheckServer running?
Rust network protocol 2633 and build 163794 on Linux is the version ZCheckServer runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is ZCheckServer online right now, and how steady has it been?
Player one, ZCheckServer is offline as you read this, last spotted 43 days 9 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is ZCheckServer hosted?
No region is published by ZCheckServer. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 157.85.89.95:28855 is its address.
Population
Where does ZCheckServer sit on the leaderboard?
Player hours for the week place ZCheckServer at #15,015, in the top – of every ranked server.
How many players are on ZCheckServer right now?
No connection to ZCheckServer: it is offline now, with the last check 43 days 9 hours ago.
Connect
How do I join ZCheckServer?
In the Rust console (F1) enter client.connect 157.85.89.95:28855. Launch Rust from this page instead and it opens the game through Steam and joins for you.