A Shockbyte Rust Server
Offline 157.85.90.205:25048 checked 20h ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 107
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 29m
- since its last restart; the bar fills at a day
- Rank
- #15,351
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:41 UTC1d ago | – | – | running | 0 |
| Fri 25 Sep, 11:57 UTC33d ago | 1 | halved by day 2 | 32.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on A Shockbyte Rust Server?
Size 4,000 and seed 2048948256 define the game-generated procedural map on A Shockbyte Rust Server. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 25 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 2 is when it dropped under half on the wipes that failed to hold.
Tags
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags A Shockbyte Rust Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days are the filters that surface it on the server list.
Server facts
Which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is A Shockbyte Rust Server up right now, and how steady is it?
No sign of A Shockbyte Rust Server right now, with 20 hours since it was last seen. The uptime figure puts the last restart at roughly 5 hours ago. It was up 4% of the time over the last 7 full days: 7 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 112, with a low of 99. Up to 90,259 entities were in play, buildings and deployables among them. The top memory figure was 3,837 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is A Shockbyte Rust Server hosted?
Nothing about a region is published by A Shockbyte Rust Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 157.85.90.205:25048.
The crowd
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,351, among the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server right now?
No connection to A Shockbyte Rust Server: it is offline now, with the last check 20 hours ago. Over seven days, players averaged 0.
Connect
How do I join A Shockbyte Rust Server?
In the Rust console (F1) enter client.connect 157.85.90.205:25048. Launch Rust from this page instead and it opens the game through Steam and joins for you.