QCManiac
Online 157.85.91.105:29328 checked 11m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 237
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 0h
- since its last restart; the bar fills at a day
- Rank
- #15,423
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:22 UTC24d ago | 3 | – | running | 0 |
| Fri 2 Oct, 07:09 UTC26d ago | 3 | – | 1.8 days | 0 |
| Sun 27 Sep, 00:02 UTC31d ago | 2 | halved by day 4 | 5.3 days | 0 |
| Mon 21 Sep, 03:49 UTC37d ago | 3 | held half | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on QCManiac?
Size 2,000 and seed 50000 define the game-generated procedural map on QCManiac. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.
What are the rules and settings on QCManiac?
QCManiac says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on QCManiac?
QCManiac wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 24 days 8 hours.
What happens on QCManiac when wipe day arrives?
Its recent wipes drew an average of 3 players at peak. The crowd on the latest wipe topped out 0 hours in. Half the peak or more lasted until the next wipe in 50% of recent wipes. On the wipes where it did not, the count dropped under half by day 4.
Tag guide
What do the server tags on QCManiac mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under QCManiac. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include QCManiac?
Best modded Rust servers are the Rust Leaderboard lists that include QCManiac. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is QCManiac on?
Rust network protocol 2635 and build 168909 on Linux is what QCManiac runs. Matching the protocol is what joining needs; Steam handles the update.
Is QCManiac up right now, and how steady is it?
Right now the lights are on at QCManiac. Going by the uptime it reports, the last restart was about 2 days ago. The last 7 full days saw it online for 38 of 168 hours, 23% of the time. 21 September 2026 is when Rust Leaderboard first logged it.
How well does QCManiac perform?
Averaged over the last 48 hours, server fps was 237, with a low of 231. At its peak the world carried 18,973 entities: buildings, deployables and the rest. Memory use peaked at 3,240 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is QCManiac hosted?
No region is published by QCManiac. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 157.85.91.105:29328.
Player count
Where does QCManiac sit in the rankings?
Player hours over seven days put QCManiac at #15,423, among the top 69% of ranked servers.
How many players are on QCManiac right now?
The live score is 0 players on QCManiac, out of 40 slots. Over seven days, players averaged 0.
How to join
How do I join QCManiac?
In the Rust console (F1) enter client.connect 157.85.91.105:29328. Launch Rust from this page instead and it opens the game through Steam and joins for you.