TheDuckPond
Online 157.85.92.105:21010 checked 11m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 129
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 14m
- since its last restart; the bar fills at a day
- Rank
- #15,264
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on TheDuckPond?
The game generates a procedural map for TheDuckPond: size 4,250, seed 142150012. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on TheDuckPond?
No gather rate appears in the name of TheDuckPond. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on TheDuckPond?
TheDuckPond has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 18 days 4 hours is how long the current world has been up.
Lists and filters
What do the server tags on TheDuckPond mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags TheDuckPond publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TheDuckPond?
These Rust Leaderboard lists count TheDuckPond among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is TheDuckPond running?
Rust network protocol 2635 and build 168909 on Linux is what TheDuckPond runs. Steam updates your game so it sits on the same protocol needed to join.
Is TheDuckPond online right now, and how steady has it been?
TheDuckPond is up, live and reachable this moment. About 14 minutes ago is when it last restarted, judged by the uptime it reports. It was up 48% of the time over the last 7 full days: 81 of 168 hours on. 13 October 2026 is when Rust Leaderboard first logged it.
How well does TheDuckPond perform?
The 48-hour average is 120 server fps; the floor was 96. At its peak the world carried 161,889 entities: buildings, deployables and the rest. It drew up to 4,637 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is TheDuckPond hosted?
No region is published by TheDuckPond. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 157.85.92.105:21010.
The crowd
Where does TheDuckPond sit on the leaderboard?
Player hours over seven days put TheDuckPond at #15,264, among the top 69% of ranked servers.
How many players are on TheDuckPond right now?
0 players fill 10 slots on TheDuckPond right now. Over seven days, players averaged 0.
Connect
How do I join TheDuckPond?
In the Rust console (F1) enter client.connect 157.85.92.105:21010. Launch Rust from this page instead and it opens the game through Steam and joins for you.