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SDFC

Online 157.85.92.206:24131 checked 13m ago

moddedoxide

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak 2
FPS
117
server frames a second, the latest hour; the bar fills at 60
Uptime
3h 09m
since its last restart; the bar fills at a day
Rank
#9,468
top 42%
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10

The first 48 hours of its last wipes

Fri 23 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 23:50 UTC5d ago 1 – running 0
Thu 1 Oct, 23:07 UTC FW27d ago 4 halved by day 10 22 days 0
Wed 30 Sep, 19:51 UTC28d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
82 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
228 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
351 / 350

Quick answers

from the figures on this page

Settings and map

Which map is loaded on SDFC?

SDFC runs a procedural map of size 3,500 with seed 936351419, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on SDFC?

SDFC says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on SDFC?

SDFC wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 5 days 18 hours is how long the current world has been up.

What happens on SDFC when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. On the latest wipe, 1 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. Day 10 is when it dropped under half on the wipes that failed to hold.

Tag guide

What do the server tags on SDFC mean?

The server browser reads these tags from SDFC: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include SDFC?

Best modded Rust servers are the Rust Leaderboard lists that include SDFC. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

Which Rust version is SDFC running?

The build behind SDFC: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is SDFC online right now, and how steady has it been?

Player one, SDFC is online as you read this. The uptime figure puts the last restart at roughly 3 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 29 September 2026 is when Rust Leaderboard first logged it.

How well does SDFC perform?

The 48-hour average is 123 server fps; the floor was 91. At its peak the world carried 74,196 entities: buildings, deployables and the rest. The top memory figure was 4,557 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is SDFC hosted?

Nothing about a region is published by SDFC. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 157.85.92.206:24131.

Population

Where does SDFC sit on the leaderboard?

Player hours for the week place SDFC at #9,468, in the top 42% of every ranked server.

How many players are on SDFC right now?

0 players fill 40 slots on SDFC right now. Seven days back: an average of 0 players, a peak of 2. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

Connect

How do I join SDFC?

Type client.connect 157.85.92.206:24131 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Slot count: 40.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.