Shenanigans Crew Server
Online 157.85.92.54:20557 checked 8m ago
Stats
- Players
- 0/ 12
- 0% full
- Slots
- 12open
- 12 max players
- 7-day avg
- 1
- 7-day average · peak 3
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7h 55m
- since its last restart; the bar fills at a day
- Rank
- #3,255
- top 15%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 23:03 UTC12d ago | 3 | – | running | 0 |
| Fri 2 Oct, 14:52 UTC27d ago | 5 | halved by day 7 | 14.3 days | 0 |
| Thu 1 Oct, 21:39 UTC FW27d ago | 5 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Shenanigans Crew Server?
The game generates a procedural map for Shenanigans Crew Server: size 3,000, seed 5000. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Shenanigans Crew Server?
The name of Shenanigans Crew Server carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Shenanigans Crew Server?
No next wipe can be pinned down on Shenanigans Crew Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 12 days 18 hours is how long the current world has been up.
What happens on Shenanigans Crew Server when wipe day arrives?
Its recent wipes drew an average of 4 players at peak. The crowd on the latest wipe topped out 27 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 7.
Tags
What do the server tags on Shenanigans Crew Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp12 (Max players): The server has 12 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Shenanigans Crew Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Shenanigans Crew Server?
Best modded Rust servers are the Rust Leaderboard lists that include Shenanigans Crew Server. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server facts
Which Rust version is Shenanigans Crew Server running?
The build behind Shenanigans Crew Server: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Shenanigans Crew Server online right now, and how steady has it been?
Shenanigans Crew Server is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 7 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Shenanigans Crew Server perform?
58 server fps on average across the last 48 hours, never dropping below 23. Up to 50,612 entities were in play, buildings and deployables among them. The top memory figure was 3,564 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Shenanigans Crew Server hosted?
No region is published by Shenanigans Crew Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 157.85.92.54:20557.
Player count
Where does Shenanigans Crew Server sit on the leaderboard?
Player hours for the week place Shenanigans Crew Server at #3,255, in the top 15% of every ranked server.
How many players are on Shenanigans Crew Server right now?
The live score is 0 players on Shenanigans Crew Server, out of 12 slots. Seven days back: an average of 1 players, a peak of 3. Peak activity over the last 48 hours came at 03:00 UTC, with an average of 3 players.
Getting in
How do I join Shenanigans Crew Server?
In the Rust console (F1) enter client.connect 157.85.92.54:20557. Launch Rust from this page instead and it opens the game through Steam and joins for you.