A Shockbyte Rust Server
Online 157.85.93.16:26489 checked 12m ago
Stats
- Players
- 0/ 16
- 0% full
- Slots
- 16open
- 16 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 91
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7d 13h
- since its last restart; the bar fills at a day
- Rank
- #15,353
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:26 UTC15d ago | 0 | – | running | 0 |
| Tue 15 Sep, 04:06 UTC43d ago | 0 | – | 28.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on A Shockbyte Rust Server?
Size 3,750 and seed 984392630 define the game-generated procedural map on A Shockbyte Rust Server. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 15 days 13 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on A Shockbyte Rust Server mean?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival, standard Rust style; mp16 (Max players): The server has 16 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is A Shockbyte Rust Server running?
The build behind A Shockbyte Rust Server: Rust network protocol 2634 and build 167781 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is A Shockbyte Rust Server online right now, and how steady has it been?
Right now the lights are on at A Shockbyte Rust Server. Going by the uptime it reports, the last restart was about 7 days 13 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does A Shockbyte Rust Server perform?
The 48-hour average is 98 server fps; the floor was 44. Buildings, deployables and all the rest of the world took the entity count as high as 81,647. Memory use peaked at 5,790 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is A Shockbyte Rust Server hosted?
On region, A Shockbyte Rust Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 157.85.93.16:26489.
The crowd
Where does A Shockbyte Rust Server sit on the leaderboard?
Player hours over seven days put A Shockbyte Rust Server at #15,353, among the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server right now?
On A Shockbyte Rust Server, 0 players are in and 16 slots are on the board. A seven-day average of 0 players is the score here.
Connect
How do I join A Shockbyte Rust Server?
Type client.connect 157.85.93.16:26489 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.