$MONZ$
Online 157.85.93.245:28683 checked 9m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 216
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 21m
- since its last restart; the bar fills at a day
- Rank
- #9,854
- top 44%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:04 UTC5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on $MONZ$?
Size 3,000 and seed 50000 define the game-generated procedural map on $MONZ$. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on $MONZ$?
No gather rate appears in the name of $MONZ$. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on $MONZ$?
Too few of $MONZ$'s wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 5 days 5 hours is how long the current world has been up.
What happens on $MONZ$ when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.
Tags
What do the server tags on $MONZ$ mean?
The server browser reads these tags from $MONZ$: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include $MONZ$?
$MONZ$ appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server facts
Which Rust version is $MONZ$ running?
Rust network protocol 2635 and build 167781 on Linux is what $MONZ$ runs. Steam updates your game so it sits on the same protocol needed to join.
Is $MONZ$ online right now, and how steady has it been?
Player one, $MONZ$ is online as you read this. Going by the uptime it reports, the last restart was about 21 minutes ago. It was up 100% of the time over the last 4 full days: 96 of 96 hours on. 22 October 2026 is when Rust Leaderboard first logged it.
How well does $MONZ$ perform?
The 48-hour average is 150 server fps; the floor was 113. Buildings, deployables and all the rest of the world took the entity count as high as 48,549. Memory use peaked at 5,411 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is $MONZ$ hosted?
Nothing about a region is published by $MONZ$. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 157.85.93.245:28683.
Player count
Where does $MONZ$ sit on the leaderboard?
Player hours over seven days put $MONZ$ at #9,854, among the top 44% of ranked servers.
How many players are on $MONZ$ right now?
The live score is 0 players on $MONZ$, out of 40 slots. 1 was the high point over seven days, with 0 players on average.
Getting in
How do I join $MONZ$?
Type client.connect 157.85.93.245:28683 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.