A Shockbyte Rust Server
Online 157.85.95.142:24666 checked 10m ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 1
- 7-day average · peak 4
- FPS
- 83
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 19h 45m
- since its last restart; the bar fills at a day
- Rank
- #3,477
- top 16%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:10 UTC12d ago | 4 | – | running | 0 |
| Tue 6 Oct, 17:08 UTC22d ago | 2 | held half | 10.1 days | 1 |
| Fri 2 Oct, 09:24 UTC26d ago | 2 | held half | 4.3 days | 0 |
| Mon 21 Sep, 16:58 UTC37d ago | 3 | halved by day 7 | 10.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 50000, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on A Shockbyte Rust Server?
A Shockbyte Rust Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 12 days 7 hours is how long the current world has been up.
What happens on A Shockbyte Rust Server when wipe day arrives?
Its recent wipes drew an average of 3 players at peak. The crowd on the latest wipe topped out 0 hours in. 67% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 7.
Tag guide
What do the server tags on A Shockbyte Rust Server mean?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is A Shockbyte Rust Server online right now, and how steady has it been?
Player one, A Shockbyte Rust Server is online as you read this. The uptime figure puts the last restart at roughly 19 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does A Shockbyte Rust Server perform?
The 48-hour average is 84 server fps; the floor was 57. Up to 96,468 entities were in play, buildings and deployables among them. Memory use peaked at 5,392 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte Rust Server hosted?
No region is published by A Shockbyte Rust Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 157.85.95.142:24666.
The crowd
Where does A Shockbyte Rust Server sit on the leaderboard?
Player hours over seven days put A Shockbyte Rust Server at #3,477, among the top 16% of ranked servers.
How many players are on A Shockbyte Rust Server right now?
0 players fill 5 slots on A Shockbyte Rust Server right now. Seven days back: an average of 1 players, a peak of 4. The busiest point in the last 48 hours was 19:00 UTC, averaging 3 players.
How to join
How do I join A Shockbyte Rust Server?
In the Rust console (F1) enter client.connect 157.85.95.142:24666. Launch Rust from this page instead and it opens the game through Steam and joins for you.