Rust – Falling Kingdoms
Online 157.85.95.188:26941 checked 8m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 179
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 8h
- since its last restart; the bar fills at a day
- Rank
- #15,248
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:23 UTC13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Rust – Falling Kingdoms?
Size 3,500 and seed 50000 define the game-generated procedural map on Rust – Falling Kingdoms. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.
What are the rules and settings on Rust – Falling Kingdoms?
The name of Rust – Falling Kingdoms carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Rust – Falling Kingdoms?
Too few of Rust – Falling Kingdoms's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 13 days 2 hours.
What happens on Rust – Falling Kingdoms when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
Tags
What do the server tags on Rust – Falling Kingdoms mean?
The server browser reads these tags from Rust – Falling Kingdoms: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Rust – Falling Kingdoms?
Best modded Rust servers are the Rust Leaderboard lists that include Rust – Falling Kingdoms. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is Rust – Falling Kingdoms running?
Rust network protocol 2635 and build 167781 on Linux is the version Rust – Falling Kingdoms runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Rust – Falling Kingdoms up right now, and how steady is it?
Rust – Falling Kingdoms is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 32 hours ago. The last 7 full days saw it online for 111 of 168 hours, 66% of the time. Rust Leaderboard logged it for the first time on 14 October 2026.
How well does Rust – Falling Kingdoms perform?
175 server fps on average across the last 48 hours, never dropping below 112. Buildings, deployables and all the rest of the world took the entity count as high as 78,014. The top memory figure was 4,477 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Rust – Falling Kingdoms hosted?
No region is published by Rust – Falling Kingdoms. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 157.85.95.188:26941.
Population
Where does Rust – Falling Kingdoms sit in the rankings?
Player hours for the week place Rust – Falling Kingdoms at #15,248, in the top 69% of every ranked server.
How many players are on Rust – Falling Kingdoms right now?
The live score is 0 players on Rust – Falling Kingdoms, out of 40 slots. Seven days back: an average of 0 players, a peak of 1.
Getting in
How do I join Rust – Falling Kingdoms?
In the Rust console (F1) enter client.connect 157.85.95.188:26941. Launch Rust from this page instead and it opens the game through Steam and joins for you.