A Shockbyte Rust Server
Online 157.85.95.249:28015 checked 10m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 119
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 0h
- since its last restart; the bar fills at a day
- Rank
- #9,800
- top 44%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:08 UTC3d ago | 2 | – | running | 0 |
| Fri 9 Oct, 18:41 UTC18d ago | 5 | halved by day 5 | 14.9 days | 3 |
| Sat 3 Oct, 11:05 UTC24d ago | 4 | halved by day 5 | 6.3 days | 3 |
| Fri 2 Oct, 17:26 UTC25d ago | 4 | – | 0.7 days | 0 |
| Fri 25 Sep, 16:19 UTC32d ago | 3 | halved by day 5 | 7 days | 0 |
| Fri 18 Sep, 16:51 UTC39d ago | 4 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on A Shockbyte Rust Server?
Size 2,200 and seed 57841 define the game-generated procedural map on A Shockbyte Rust Server. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on A Shockbyte Rust Server?
No next wipe can be pinned down on A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 3 days 2 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 4 players. On the latest wipe, 0 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 5.
Lists and filters
What do the server tags on A Shockbyte Rust Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under A Shockbyte Rust Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
Best modded Rust servers are the Rust Leaderboard lists that include A Shockbyte Rust Server. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
Which Rust version is A Shockbyte Rust Server on?
The build behind A Shockbyte Rust Server: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is A Shockbyte Rust Server up right now, and how steady is it?
Right now the lights are on at A Shockbyte Rust Server. Going by the uptime it reports, the last restart was about 3 days ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 119, with a low of 103. Buildings, deployables and all the rest of the world took the entity count as high as 23,209. Memory use peaked at 3,360 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte Rust Server hosted?
Nothing about a region is published by A Shockbyte Rust Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 157.85.95.249:28015 is its address.
The crowd
Where does A Shockbyte Rust Server sit on the leaderboard?
Player hours for the week place A Shockbyte Rust Server at #9,800, in the top 44% of every ranked server.
How many players are on A Shockbyte Rust Server right now?
0 players fill 10 slots on A Shockbyte Rust Server right now. Seven days back: an average of 0 players, a peak of 2.
Getting in
How do I join A Shockbyte Rust Server?
In the Rust console (F1) enter client.connect 157.85.95.249:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.