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Hi-score
94129players now
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A Shockbyte Rust Server

Online 157.85.95.40:27837 checked 12m ago

moddedoxide

Stats

Players
0/ 9
0% full
Slots
9open
9 max players
7-day avg
0
7-day average · peak 1
FPS
238
server frames a second, the latest hour; the bar fills at 60
Uptime
1h 30m
since its last restart; the bar fills at a day
Rank
#6,358
top 29%
Last wipe · new game
1d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:00 UTC2d ago – – running 0
Sun 25 Oct, 07:06 UTC4d ago 1 halved by day 1 2.3 days 0
Fri 23 Oct, 13:29 UTC6d ago 1 – 1.7 days 0
Mon 19 Oct, 11:28 UTC10d ago 1 held half 4.1 days 0
Thu 15 Oct, 17:04 UTC13d ago 1 halved by day 2 3.8 days 0
Wed 30 Sep, 14:29 UTC29d ago 1 halved by day 1 15.1 days 0
Wed 30 Sep, 06:51 UTC29d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
351 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
249 / 700

Quick answers

from the figures on this page

How it plays

Which map is loaded on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 311026, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 45 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 25% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Tag guide

What do the server tags on A Shockbyte Rust Server mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp9 (Max players): Slot count: 9; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under A Shockbyte Rust Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

Which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Matching the protocol is what joining needs; Steam handles the update.

Is A Shockbyte Rust Server up right now, and how steady is it?

A Shockbyte Rust Server is up, live and reachable this moment. About 1 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 29 September 2026.

How well does A Shockbyte Rust Server perform?

Averaged over the last 48 hours, server fps was 222, with a low of 141. Buildings, deployables and all the rest of the world took the entity count as high as 30,445. It drew up to 3,219 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is A Shockbyte Rust Server hosted?

Nothing about a region is published by A Shockbyte Rust Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 157.85.95.40:27837.

Player count

Where does A Shockbyte Rust Server sit on the leaderboard?

Player hours over seven days put A Shockbyte Rust Server at #6,358, among the top 29% of ranked servers.

How many players are on A Shockbyte Rust Server right now?

The live score is 0 players on A Shockbyte Rust Server, out of 9 slots. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 16:00 UTC drew the highest average: 1 players.

Getting in

How do I join A Shockbyte Rust Server?

In the Rust console (F1) enter client.connect 157.85.95.40:27837. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp9,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp9
Max players Slot count: 9.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.