Kurama-World
Online 157.85.95.52:28015 checked 10m ago
Stats
- Players
- 0/ 75
- 0% full
- Slots
- 75open
- 75 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 88
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 11h
- since its last restart; the bar fills at a day
- Rank
- #13,537
- top 61%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:22 UTC8d ago | 1 | – | running | 0 |
| Mon 19 Oct, 12:04 UTC8d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Kurama-World?
The game generates a procedural map for Kurama-World: size 5,000, seed 853673738. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Kurama-World?
No gather rate appears in the name of Kurama-World. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Kurama-World?
The record of Kurama-World's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 8 days 3 hours.
What happens on Kurama-World when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours in.
Lists and filters
What do the server tags on Kurama-World mean?
The server browser reads these tags from Kurama-World: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Kurama-World?
These Rust Leaderboard lists count Kurama-World among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server details
Which Rust version is Kurama-World on?
Rust network protocol 2635 and build 168909 on Linux is what Kurama-World runs. Steam updates your game so it sits on the same protocol needed to join.
Is Kurama-World up right now, and how steady is it?
Right now the lights are on at Kurama-World. Going by the uptime it reports, the last restart was about 35 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. Rust Leaderboard logged it for the first time on 18 October 2026.
How well does Kurama-World perform?
The 48-hour average is 79 server fps; the floor was 61. Up to 143,531 entities were in play, buildings and deployables among them. Memory use peaked at 5,564 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Kurama-World hosted?
No region is published by Kurama-World. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 157.85.95.52:28015.
Player count
Where does Kurama-World sit on the leaderboard?
Player hours for the week place Kurama-World at #13,537, in the top 61% of every ranked server.
How many players are on Kurama-World right now?
On Kurama-World, 0 players are in and 75 slots are on the board. 1 was the high point over seven days, with 0 players on average.
How to join
How do I join Kurama-World?
In the Rust console (F1) enter client.connect 157.85.95.52:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.